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Post by Notak on Aug 24, 2006 1:27:57 GMT -5
Here is a build I worked on using about 5 other builds I came across. Click Here
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Post by samuraijackk on Aug 29, 2006 8:29:09 GMT -5
This is my build right now(only not sure about "Nature's Guidance"): www.worldofwarcraft.com/info/classes/shamans/talents.html?0000000000000005005000145000000550001503500151I prefer it to the build you posted. But i guess to each his own. Some notes to point out about the build you posted: - In raids you shouldn't be getting hit by anything, nor should u have lightning shield on because I'm PRETTY sure it helps to keep agro on you.(bad thing, esp when monsters are hitting you for 600+ dmg a strike o,..,o) - 5% more mana sounds alot more useful than a 5% more chance to block. - Most times in raids unless you're an excess shaman you'll be putting down tremor totem and the one that reduces threat making your enhancing totems almost a moot point...though not all the time. - 20% reduction in mana cost of totems is a talent I think is rather wasteful. The totem that uses the most mana only takes 650 mana and is magma totem which isn't used that much. 20% of 650 is only 130 mana off. The first spell that you might actually use(thinking that we prob won't use fire totems too much in raids) is grace of air totem rank 3(the book one) which costs 310 mana, so only 62 mana is taken off of that....now does that seem more of a waste of 4 points?...it does to me but w/e you like . That is all i basically wanna point out on your build. I know that my enhancement part of my tree isn't too "raid worthy" but i like these talents for pvp which is why i have them. If you have yours for any reason, more power to you . Jack
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