Post by Nayc on Aug 22, 2006 11:35:36 GMT -5
High Priest Thekal
5th Boss of the Instance.This fight is divided in 2 completely different phases
Phase 1
The enemies
The boss,
2 zealots,
2 tigers.
This phase is fairly easy.
3 tanks in this battle
MT on Boss in middle of room
Secondary tanks to either side of room to work the adds (zealots). The adds have to be kept separate or they heal each other.
First, tigers dps gone in 5 secs.
It is very important to keep this battle broken into 3 separate fights with DPS split accordingly. More DPS on the Boss than on Zealots.
Try and Kill all 3 at the same time. If not they end up rezzing each other.
Work the DPS on all mobs trying to get them to about 10%
At 10% it is time to let loose and bring them all down.
Do not ever have boss die before the zealots. Margin of error here is 3 seconds.
Its really 10 seconds all 3 must die within a 10 sec time frame or they rez each other. I tell ppl 3 secs so ppl really focus on doing this.
2% health on Boss no more DD
Phase 2
The enemies
The boss, Appearing As Tony The Tiger
Summoned tiger adds
0% health Boss becomes a big Tiger.
At this point his aggro table is reset so is important that casters have no DD in flight at this time.
The Main tank needs to establish aggro again.
Get his mana down and keep it down so he cant get his tiger buddies up
At this point everyone should be concentrating on Mana drain and interrupting his calling up his pets.
If failure and he gets to call up his Guardians your going to be facing 6 tiger adds.
1 Secondary tank move to near boss and assist by running in taking a few whacks and backing out.
This way if he uses his knockback AE 1 tank gets knocked back second then moves in on him.
Other secondary between boss and casters (ranged on Boss) ready to intercept any Tiger adds he may call up.
As a tiger the Boss hits real hard so Healers focus should be on MT and pallies take care of everyone else
He has a 1000 damage AE knockback and if your looking for a laugh let him use it. This is no simple knockback
ppl will go flying from this.
Keep his mana under 250 and he won't be calling up his buddies. I think that takes about 400-500 mana for him.
UPDATE:
From what i been reading.. We will need a couple hunters / locks to drain out his mana on the second part of this fight. NO MANA = NO TIGERS!
5th Boss of the Instance.This fight is divided in 2 completely different phases
Phase 1
The enemies
The boss,
2 zealots,
2 tigers.
This phase is fairly easy.
3 tanks in this battle
MT on Boss in middle of room
Secondary tanks to either side of room to work the adds (zealots). The adds have to be kept separate or they heal each other.
First, tigers dps gone in 5 secs.
It is very important to keep this battle broken into 3 separate fights with DPS split accordingly. More DPS on the Boss than on Zealots.
Try and Kill all 3 at the same time. If not they end up rezzing each other.
Work the DPS on all mobs trying to get them to about 10%
At 10% it is time to let loose and bring them all down.
Do not ever have boss die before the zealots. Margin of error here is 3 seconds.
Its really 10 seconds all 3 must die within a 10 sec time frame or they rez each other. I tell ppl 3 secs so ppl really focus on doing this.
2% health on Boss no more DD
Phase 2
The enemies
The boss, Appearing As Tony The Tiger
Summoned tiger adds
0% health Boss becomes a big Tiger.
At this point his aggro table is reset so is important that casters have no DD in flight at this time.
The Main tank needs to establish aggro again.
Get his mana down and keep it down so he cant get his tiger buddies up
At this point everyone should be concentrating on Mana drain and interrupting his calling up his pets.
If failure and he gets to call up his Guardians your going to be facing 6 tiger adds.
1 Secondary tank move to near boss and assist by running in taking a few whacks and backing out.
This way if he uses his knockback AE 1 tank gets knocked back second then moves in on him.
Other secondary between boss and casters (ranged on Boss) ready to intercept any Tiger adds he may call up.
As a tiger the Boss hits real hard so Healers focus should be on MT and pallies take care of everyone else
He has a 1000 damage AE knockback and if your looking for a laugh let him use it. This is no simple knockback
ppl will go flying from this.
Keep his mana under 250 and he won't be calling up his buddies. I think that takes about 400-500 mana for him.
UPDATE:
From what i been reading.. We will need a couple hunters / locks to drain out his mana on the second part of this fight. NO MANA = NO TIGERS!